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Re: Leave It to the Imagination
By Tony Long
From: Timothy Collins
Just a couple comments on your story:
1. The idea that "tech toys are in this year" is sort of silly to announce – in case you haven't noticed, tech toys have been in every year for quite a while.
2. The attitude that you display in this article is interesting. You decry conformity through consumerism. Good for you! But the problem is, by doing that you conform to the "old stuff was better" mentality and conform to that. So, in the end, what you are saying is that it's OK to conform – as long as the children conform to what you expect, rather than what they want.
3. In what way do tech-based toys lead to a life of minimum-wage jobs? It seems to me that there were plenty of people who led lives at minimum-wage jobs long before technology in toys reached a level that it is currently at. So, I am wondering if you could expand on that theory of yours. How exactly are the two linked?
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Re: Today's Homework: Make Good Games
By Chris Kohler
From: Dean O'Donnell
Just to let you know about another undergraduate program in game development – I'm the associate director of Worcester Polytechnic Institute's Interactive Media and Game Development major.
We're in our second full year of the program and have about 100 undergraduates in the major, which should double over the next two years as we get four full years of students. Because WPI stresses project-based learning, every major has to do three projects – one outside their area of study (so technical majors have to do some art and vice versa), one examining technology's impact on society, and one in their major field of study.
Our classes emphasize hands-on learning, and students design games or parts of games as part of their classes, leading up to their senior project where they'll be part of a team developing a game. I expect that over the next two years you'll see a lot of our projects out there.
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Re: The Ghost of Gaming Rip-Offs Past
By Lore Sjberg
From: Nathan
Don't pay any attention to those nitwits that are proclaiming how much they don't like your stuff. I love your articles. Went through all of them and laughed myself silly on some of them, then copied the web links and forwarded them to a bunch of friends.
Your writings bring me the same happy glow that I got after I read Dave Barry in Cyberspace. Don't you dare stop! Your kind of humor is rare, which makes it all the more precious when found!
Now, back to the drab gray normal world filled with endless commutes.
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Re: Can Surround Sound Save MP3?
By Eliot Van Buskirk
From: Dakx
I read your article on MP3 Surround and was very interested by the topic since this is a field of activity I have been involved in for years now. I joined a team recently that develops similar technology, totally compatible with MP3. The company is Neural Audio and the technology is called Neural Surround. Like most companies right now, it claimed being able to broadcast discrete surround over stereo, but with no extra side channels like MP3 Surround or others.
The technology is amazing. As much as others can claim having the technology, Neural can actually claim having customers, in both radio and TV, broadcasting 24/7 using its format. Now the company is doing a major push with THX (yes, the only THX) to promote the solution into more areas such as gaming.
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