For gamers, World of Warcraft represents a massive universe in which they’ve spent large amounts of time. But for many moviegoers, *WoW'*s Azeroth is a completely foreign place they know nothing about. So for Warcraft, director Duncan Jones—a gamer himself—had to create a movie world that would bring in new fans and make long-time WoW players feel like they were coming home. To do that, he worked with Industrial Light & Magic to build his movie's look and feel from the ground up, combining motion-capture performances, CGI, and scenes shot in the real world. Find out how they did it in the video above.
Duncan Jones Insists You'll Get Warcraft Even if You Haven't Played the Games
Here's how the director worked with Industrial Light & Magic to make an Azeroth that would play on the big screen and make gamers feel like they were home.