Roland Emmerich Breaks Down the Visual Effects Used in "Independence Day: Resurgence"
Released on 06/29/2016
(inhuman screeching)
[Woman] Why are they screaming?
They're not screaming.
They're celebrating.
(crashes) (missiles launching)
Hi, I'm Mike Seymour from fxguide.com for Wired.
Independence Day: Resurgence picks up the action
twenty years on from the original
Roland Emmerich blockbuster.
And there are some epic shots, and an epic alien.
But to start with, in this film our heroes need to overcome
a 3,000 mile wide alien mothership.
To help with such a vast undertaking,
Roland Emmerich used a new N-cam system on set
to allow him and the actors
to see exactly what it was going to look like
when the blue screen was replaced with the VFX.
Well it's actually something
which I really was looking forward to
because I heard about it like already 6, 7 years ago.
And I used it a little bit in White House Down too.
And then I kind of made the decision
to go for big kind of like crew there,
because it's a little bit crew intensive,
and the interesting part about it
is if you know how to use it,
it's like an incredible tool.
But a lot of directors have not the patience
you know quite to use it.
Because you have to adjust it,
you have to always measure every (mumbles) and stuff.
So there's a lot of things you have to have patience for.
But I always have the patience.
And when N-camera is not working,
I'm shooting real fast something else.
And then go back to that.
Well, much has changed.
The effects are bigger, the ship is bigger,
and the alien is bigger.
When we discover that the hive is driven
by one mother of an alien.
She has arrived.
Who's she?
The film was supervised by Volker Engel
who has worked with Roland Emmerich on most of his projects.
Now while there are many companies that are contributing,
including uncharted Territory and Scanline and many others,
for the end alien bus sequence,
it was in fact Weta Digital that Volker turned to.
Led by Joe Letteri and Matt Aitken.
Let me ask, the first time you worked with Weta?
Yup, first time.
And I will work with them again.
(laughs) And so how did you do that process?
Well it was,
first of all what we did was we shot a lot of stuff
on the salt flats.
And mainly as reference
so we knew exactly what a bus could do
and we have a couple of these shots.
But not many, because Weta convinced us
it's much better to also create the bus in CG.
And then we had just--
I did storyboards and (mumbles).
And then, you know, we went from there.
But Weta is a very unique company.
Because they make absolute creative suggestions.
They said, Ah, this shot we could do better
when it would be like this.
And then they show you how it could be
and then you say, Fantastic!
You've always collaborated with your visual effects teams
and your art direction teams.
Yeah, sure.
But some times certain companies
who just only want to do what you give them,
and others, they say well, we could do this better
in that way or better in this way.
Well if you thought that end sequence looked pretty real,
in fact almost all of it was CG.
Weta came and replaced live action shots
with fully CG shots at a higher kind of rate
than they've done in almost any other film recently.
One of the reasons for this
is they have this really great new exterior lighting tool
that lets them work out very accurately what's happening
in exterior shots.
Contrast ratios and how the fill would actually work.
This of course then feeds into
their relatively new Manuka renderer.
On this end sequence with the queen, the bus,
and the attack on Area 51,
Weta Digital did over 230 shots alone.
Well don't forget to subscribe
for more behind the scenes action.
I'm Mike Seymour for Wired.
[Man] Today we celebrate our inde--
(static)
That is definitely bigger than the last one.
Starring: Mike Seymour
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